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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D11Util.h>
Public Member Functions | |
| FD3D11BoundRenderTargets (ID3D11DeviceContext *InDeviceContext) | |
| ~FD3D11BoundRenderTargets () | |
| int32 | GetNumActiveTargets () const |
| ID3D11RenderTargetView * | GetRenderTargetView (int32 TargetIndex) |
| ID3D11DepthStencilView * | GetDepthStencilView () |
Class for retrieving render targets currently bound to the device context.
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explicit |
Initialization constructor: requires the device context.
| FD3D11BoundRenderTargets::~FD3D11BoundRenderTargets | ( | ) |
Destructor.
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inline |
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inline |
Accessors.
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inline |