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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D11RHIPrivate.h>
Inheritance diagram for FD3D11DisjointTimeStampQuery:Used to track whether a period was disjoint on the GPU, which means GPU timings are invalid.
| FD3D11DisjointTimeStampQuery::FD3D11DisjointTimeStampQuery | ( | class FD3D11DynamicRHI * | InD3DRHI | ) |
| void FD3D11DisjointTimeStampQuery::EndTracking | ( | ) |
| D3D11_QUERY_DATA_TIMESTAMP_DISJOINT FD3D11DisjointTimeStampQuery::GetResult | ( | ) |
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overridevirtual |
Initializes all D3D resources.
Reimplemented from FRenderResource.
| bool FD3D11DisjointTimeStampQuery::IsResultValid | ( | ) |
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overridevirtual |
Releases all D3D resources.
Reimplemented from FRenderResource.
| void FD3D11DisjointTimeStampQuery::StartTracking | ( | ) |