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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D11Util.h>
Public Member Functions | |
| FD3D11LockedKey ()=default | |
| FD3D11LockedKey (ID3D11Resource *InSource, uint32 InSubresource=0) | |
| bool | operator== (const FD3D11LockedKey &Other) const |
| bool | operator!= (const FD3D11LockedKey &Other) const |
| uint32 | GetHash () const |
Public Attributes | |
| ID3D11Resource * | SourceObject = nullptr |
| uint32 | Subresource = 0 |
Friends | |
| uint32 | GetTypeHash (const FD3D11LockedKey &K) |
Keeps track of Locks for D3D11 objects
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Hashing function.
| ID3D11Resource* FD3D11LockedKey::SourceObject = nullptr |
| uint32 FD3D11LockedKey::Subresource = 0 |