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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FD3D12ConstantBuffer, including all inherited members.
| Allocator | FD3D12ConstantBuffer | protected |
| bIsDirty | FD3D12ConstantBuffer | protected |
| CurrentUpdateSize | FD3D12ConstantBuffer | protected |
| FD3D12ConstantBuffer(FD3D12Device *InParent, FD3D12FastConstantAllocator &InAllocator) | FD3D12ConstantBuffer | |
| FD3D12DeviceChild(FD3D12Device *InParent=nullptr) | FD3D12DeviceChild | inline |
| GetParentDevice() const | FD3D12DeviceChild | inline |
| GetParentDevice_Unsafe() const | FD3D12DeviceChild | inline |
| Parent | FD3D12DeviceChild | protected |
| Reset() | FD3D12ConstantBuffer | inline |
| ShadowData | FD3D12ConstantBuffer | protected |
| TotalUpdateSize | FD3D12ConstantBuffer | protected |
| UpdateConstant(const uint8 *Data, uint16 Offset, uint16 InSize) | FD3D12ConstantBuffer | inline |
| Version(FD3D12ResourceLocation &BufferOut, bool bDiscardSharedConstants) | FD3D12ConstantBuffer | |
| ~FD3D12ConstantBuffer() | FD3D12ConstantBuffer | virtual |