UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12DepthStencilState Class Reference

#include <D3D12State.h>

+ Inheritance diagram for FD3D12DepthStencilState:

Public Member Functions

virtual bool GetInitializer (struct FDepthStencilStateInitializerRHI &Init) final override
 
- Public Member Functions inherited from FRHIDepthStencilState
 FRHIDepthStencilState ()
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Public Attributes

D3D12_DEPTH_STENCIL_DESC1 Desc
 
FExclusiveDepthStencil AccessType
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Member Function Documentation

◆ GetInitializer()

bool FD3D12DepthStencilState::GetInitializer ( struct FDepthStencilStateInitializerRHI Init)
finaloverridevirtual

Reimplemented from FRHIDepthStencilState.

Member Data Documentation

◆ AccessType

FExclusiveDepthStencil FD3D12DepthStencilState::AccessType

◆ Desc

D3D12_DEPTH_STENCIL_DESC1 FD3D12DepthStencilState::Desc

The documentation for this class was generated from the following files: