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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D12GPUProfiler.h>
Inheritance diagram for FD3D12EventNodeFrame:Public Member Functions | |
| FD3D12EventNodeFrame (FD3D12Device *InParent) | |
| virtual | ~FD3D12EventNodeFrame () |
| virtual void | StartFrame () override |
| virtual void | EndFrame () override |
| virtual float | GetRootTimingResults () override |
Public Member Functions inherited from FD3D12DeviceChild | |
| FD3D12DeviceChild (FD3D12Device *InParent=nullptr) | |
| FORCEINLINE FD3D12Device * | GetParentDevice () const |
| FD3D12Device * | GetParentDevice_Unsafe () const |
Public Attributes | |
| FD3D12BufferedGPUTiming | RootEventTiming |
Additional Inherited Members | |
Protected Attributes inherited from FD3D12DeviceChild | |
| FD3D12Device * | Parent |
An entire frame of perf event nodes, including ancillary timers.
| FD3D12EventNodeFrame::FD3D12EventNodeFrame | ( | FD3D12Device * | InParent | ) |
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virtualdefault |
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overridevirtual |
End this frame of per tracking, but do not block yet
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overridevirtual |
Calculates root timing base frequency (if needed by this RHI)
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overridevirtual |
Start this frame of per tracking
| FD3D12BufferedGPUTiming FD3D12EventNodeFrame::RootEventTiming |
Timer tracking inclusive time spent in the root nodes.