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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D12Descriptors.h>
Inheritance diagram for FD3D12OfflineDescriptorManager:Public Member Functions | |
| FD3D12OfflineDescriptorManager ()=delete | |
| FD3D12OfflineDescriptorManager (FD3D12Device *InDevice, ERHIDescriptorHeapType InHeapType) | |
| ~FD3D12OfflineDescriptorManager () | |
| ERHIDescriptorHeapType | GetHeapType () const |
| FD3D12OfflineDescriptor | AllocateHeapSlot () |
| void | FreeHeapSlot (FD3D12OfflineDescriptor &Descriptor) |
| void | CleanupResources () |
Public Member Functions inherited from FD3D12DeviceChild | |
| FD3D12DeviceChild (FD3D12Device *InParent=nullptr) | |
| FORCEINLINE FD3D12Device * | GetParentDevice () const |
| FD3D12Device * | GetParentDevice_Unsafe () const |
Additional Inherited Members | |
Protected Attributes inherited from FD3D12DeviceChild | |
| FD3D12Device * | Parent |
Manages and allows allocations of CPU descriptors only. Creates small heaps on demand to satisfy allocations.
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delete |
| FD3D12OfflineDescriptorManager::FD3D12OfflineDescriptorManager | ( | FD3D12Device * | InDevice, |
| ERHIDescriptorHeapType | InHeapType | ||
| ) |
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default |
| FD3D12OfflineDescriptor FD3D12OfflineDescriptorManager::AllocateHeapSlot | ( | ) |
| void FD3D12OfflineDescriptorManager::CleanupResources | ( | ) |
| void FD3D12OfflineDescriptorManager::FreeHeapSlot | ( | FD3D12OfflineDescriptor & | Descriptor | ) |
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inline |