UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12RasterizerState Class Reference

#include <D3D12State.h>

+ Inheritance diagram for FD3D12RasterizerState:

Public Member Functions

virtual bool GetInitializer (struct FRasterizerStateInitializerRHI &Init) final override
 
- Public Member Functions inherited from FRHIRasterizerState
 FRHIRasterizerState ()
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Public Attributes

D3D12_RASTERIZER_DESC Desc
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Member Function Documentation

◆ GetInitializer()

bool FD3D12RasterizerState::GetInitializer ( struct FRasterizerStateInitializerRHI Init)
finaloverridevirtual

Reimplemented from FRHIRasterizerState.

Member Data Documentation

◆ Desc

D3D12_RASTERIZER_DESC FD3D12RasterizerState::Desc

The documentation for this class was generated from the following files: