UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12SegHeap Member List
This is the complete list of members for
FD3D12SegHeap
, including all inherited members.
AddRef
() const
FThreadSafeRefCountedObject
inline
BeginTrackingResidency
(uint64 Size)
FD3D12Heap
DeferDelete
()
FD3D12Heap
DisallowTrackingResidency
()
FD3D12Heap
FD3D12DeviceChild
(FD3D12Device *InParent=nullptr)
FD3D12DeviceChild
inline
FD3D12GPUObject
(FRHIGPUMask InGPUMask, FRHIGPUMask InVisibiltyMask)
FD3D12GPUObject
inline
FD3D12Heap
(FD3D12Device *Parent, FRHIGPUMask VisibleNodes, HeapId InTraceParentHeapId=EMemoryTraceRootHeap::VideoMemory)
FD3D12Heap
FD3D12MultiNodeGPUObject
(FRHIGPUMask NodeMask, FRHIGPUMask VisibiltyMask)
FD3D12MultiNodeGPUObject
inline
FD3D12SegList
FD3D12SegHeap
friend
FD3D12SegListAllocator
FD3D12SegHeap
friend
FThreadSafeRefCountedObject
()=default
FThreadSafeRefCountedObject
FThreadSafeRefCountedObject
(const FThreadSafeRefCountedObject &Rhs)=delete
FThreadSafeRefCountedObject
GetGPUMask
() const
FD3D12GPUObject
inline
GetGPUVirtualAddress
() const
FD3D12Heap
inline
GetHeap
() const
FD3D12Heap
inline
GetHeapDesc
() const
FD3D12Heap
inline
GetIsTransient
() const
FD3D12Heap
inline
GetName
() const
FD3D12Heap
inline
GetParentDevice
() const
FD3D12DeviceChild
inline
GetParentDevice_Unsafe
() const
FD3D12DeviceChild
inline
GetRefCount
() const
FThreadSafeRefCountedObject
inline
GetResidencyHandles
()
FD3D12Heap
inline
GetVisibilityMask
() const
FD3D12GPUObject
inline
FD3D12Heap::operator=
(const FThreadSafeRefCountedObject &Rhs)=delete
FThreadSafeRefCountedObject
Parent
FD3D12DeviceChild
protected
Release
() const
FThreadSafeRefCountedObject
inline
SetHeap
(ID3D12Heap *HeapIn, const TCHAR *const InName, bool bTrack=true, bool bForceGetGPUAddress=false)
FD3D12Heap
SetIsTransient
(bool bInIsTransient)
FD3D12Heap
inline
~FD3D12Heap
()
FD3D12Heap
~FThreadSafeRefCountedObject
()
FThreadSafeRefCountedObject
inline
virtual
Generated by
1.9.8