UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDatasmithTextureSampler Class Reference

#include <DatasmithTypes.h>

Public Member Functions

 FDatasmithTextureSampler ()
 
 FDatasmithTextureSampler (int InCoordinateIndex, float InSx, float InSy, float InOx, float InOy, float InRotation, float InMultiplier, bool bInInvert, int InOutputChannel, bool InCroppedTexture, int InMirrorX, int InMirrorY)
 

Public Attributes

int CoordinateIndex
 
float ScaleX
 
float ScaleY
 
float OffsetX
 
float OffsetY
 
float Rotation
 
float Multiplier
 
bool bInvert
 
int OutputChannel
 
bool bCroppedTexture
 
int MirrorX
 
int MirrorY
 

Constructor & Destructor Documentation

◆ FDatasmithTextureSampler() [1/2]

FDatasmithTextureSampler::FDatasmithTextureSampler ( )
inline

◆ FDatasmithTextureSampler() [2/2]

FDatasmithTextureSampler::FDatasmithTextureSampler ( int  InCoordinateIndex,
float  InSx,
float  InSy,
float  InOx,
float  InOy,
float  InRotation,
float  InMultiplier,
bool  bInInvert,
int  InOutputChannel,
bool  InCroppedTexture,
int  InMirrorX,
int  InMirrorY 
)
inline

Member Data Documentation

◆ bCroppedTexture

bool FDatasmithTextureSampler::bCroppedTexture

◆ bInvert

bool FDatasmithTextureSampler::bInvert

◆ CoordinateIndex

int FDatasmithTextureSampler::CoordinateIndex

◆ MirrorX

int FDatasmithTextureSampler::MirrorX

◆ MirrorY

int FDatasmithTextureSampler::MirrorY

◆ Multiplier

float FDatasmithTextureSampler::Multiplier

◆ OffsetX

float FDatasmithTextureSampler::OffsetX

◆ OffsetY

float FDatasmithTextureSampler::OffsetY

◆ OutputChannel

int FDatasmithTextureSampler::OutputChannel

◆ Rotation

float FDatasmithTextureSampler::Rotation

◆ ScaleX

float FDatasmithTextureSampler::ScaleX

◆ ScaleY

float FDatasmithTextureSampler::ScaleY

The documentation for this class was generated from the following file: