UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDebugShadowRay Class Reference

#include <LightMap.h>

Public Member Functions

 FDebugShadowRay (const FVector &InStart, const FVector &InEnd, bool bInHit)
 

Public Attributes

FVector Start
 
FVector End
 
int32 bHit
 

Constructor & Destructor Documentation

◆ FDebugShadowRay()

FDebugShadowRay::FDebugShadowRay ( const FVector InStart,
const FVector InEnd,
bool  bInHit 
)
inline

Member Data Documentation

◆ bHit

int32 FDebugShadowRay::bHit

◆ End

FVector FDebugShadowRay::End

◆ Start

FVector FDebugShadowRay::Start

The documentation for this class was generated from the following file: