UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDefaultLightmapResourceClusterUniformBuffer Member List

This is the complete list of members for FDefaultLightmapResourceClusterUniformBuffer, including all inherited members.

BufferUsageTUniformBuffer< FLightmapResourceClusterShaderParameters >
ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
EInitPhase enum nameFRenderResource
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
GetContents() constTUniformBuffer< FLightmapResourceClusterShaderParameters >inline
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constFRenderResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetOwnerName() constFRenderResourceinline
GetResourceName() constFRenderResourceinline
GetUniformBufferRef() constTUniformBuffer< FLightmapResourceClusterShaderParameters >inline
GetUniformBufferRHI() constTUniformBuffer< FLightmapResourceClusterShaderParameters >inline
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFDefaultLightmapResourceClusterUniformBuffervirtual
IsInitialized() constFRenderResourceinline
operator=(const FRenderResource &Other)FRenderResource
operator=(FRenderResource &&Other)FRenderResource
ReleaseResource()FRenderResourcevirtual
ReleaseRHI() overrideTUniformBuffer< FLightmapResourceClusterShaderParameters >inlinevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResourceStateFRenderResource
SetContents(FRHICommandListBase &RHICmdList, const FLightmapResourceClusterShaderParameters &NewContents)TUniformBuffer< FLightmapResourceClusterShaderParameters >inline
SetContents(const FLightmapResourceClusterShaderParameters &NewContents)TUniformBuffer< FLightmapResourceClusterShaderParameters >inline
SetContentsNoUpdate(const FLightmapResourceClusterShaderParameters &NewContents)TUniformBuffer< FLightmapResourceClusterShaderParameters >inlineprotected
SetContentsToZero(FRHICommandListBase &RHICmdList)TUniformBuffer< FLightmapResourceClusterShaderParameters >inline
SetContentsToZero()TUniformBuffer< FLightmapResourceClusterShaderParameters >inline
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
TUniformBuffer()TUniformBuffer< FLightmapResourceClusterShaderParameters >inline
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FRenderResource()FRenderResourcevirtual
~TUniformBuffer()TUniformBuffer< FLightmapResourceClusterShaderParameters >inline