UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDirectoryVisitorFuncWrapper Class Reference
+ Inheritance diagram for FDirectoryVisitorFuncWrapper:

Public Member Functions

 FDirectoryVisitorFuncWrapper (IPlatformFile::FDirectoryVisitorFunc InVisitorFunc)
 
virtual bool Visit (const TCHAR *FilenameOrDirectory, bool bIsDirectory) override
 
- Public Member Functions inherited from IPlatformFile::FDirectoryVisitor
 FDirectoryVisitor (EDirectoryVisitorFlags InDirectoryVisitorFlags=EDirectoryVisitorFlags::None)
 
virtual ~FDirectoryVisitor ()
 
virtual bool ShouldVisitLeafPathname (FStringView LeafPathname)
 
CORE_API bool CallShouldVisitAndVisit (const TCHAR *FilenameOrDirectory, bool bIsDirectory)
 
UE_FORCEINLINE_HINT bool IsThreadSafe () const
 

Public Attributes

IPlatformFile::FDirectoryVisitorFunc VisitorFunc
 
- Public Attributes inherited from IPlatformFile::FDirectoryVisitor
EDirectoryVisitorFlags DirectoryVisitorFlags
 

Constructor & Destructor Documentation

◆ FDirectoryVisitorFuncWrapper()

FDirectoryVisitorFuncWrapper::FDirectoryVisitorFuncWrapper ( IPlatformFile::FDirectoryVisitorFunc  InVisitorFunc)
inline

Member Function Documentation

◆ Visit()

virtual bool FDirectoryVisitorFuncWrapper::Visit ( const TCHAR FilenameOrDirectory,
bool  bIsDirectory 
)
inlineoverridevirtual

Callback for a single file or a directory in a directory iteration.

Parameters
FilenameOrDirectoryIf bIsDirectory is true, this is a directory (with no trailing path delimiter), otherwise it is a file name.
bIsDirectorytrue if FilenameOrDirectory is a directory.
Returns
true if the iteration should continue.

Implements IPlatformFile::FDirectoryVisitor.

Member Data Documentation

◆ VisitorFunc

IPlatformFile::FDirectoryVisitorFunc FDirectoryVisitorFuncWrapper::VisitorFunc

The documentation for this class was generated from the following file: