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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NameTypes.h>
Public Member Functions | |
| FDisplayNameEntryId () | |
| FDisplayNameEntryId (FName Name) | |
| FORCEINLINE FName | ToName (uint32 Number) const |
| bool | UEOpEquals (FDisplayNameEntryId Rhs) const |
| bool | UEOpEquals (FNameEntryId Rhs) const |
| FNameEntryId | ToDisplayId () const |
| void | SetLoadedComparisonId (FNameEntryId ComparisonId) |
Static Public Member Functions | |
| static FDisplayNameEntryId | FromComparisonId (FNameEntryId ComparisonId) |
Friends | |
| uint32 | GetTypeHash (FDisplayNameEntryId InId) |
Serialization util that optimizes WITH_CASE_PRESERVING_NAME-loading by reducing comparison id lookups
Stores 32-bit display entry id with an unused bit to indicate if FName::GetComparisonIdFromDisplayId lookup is needed.
Note that only display entries should be saved to make output deterministic.
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| FORCEINLINE void FDisplayNameEntryId::SetLoadedComparisonId | ( | FNameEntryId | ComparisonId | ) |
| FORCEINLINE FNameEntryId FDisplayNameEntryId::ToDisplayId | ( | ) | const |
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