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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ScopedTimers.h>
Inheritance diagram for FDurationTimer:Public Member Functions | |
| FDurationTimer (double &AccumulatorIn) | |
| double | Start () |
| double | Stop () |
Protected Attributes | |
| double | StartTime |
| double & | Accumulator |
Utility stopwatch class for tracking the duration of some action (tracks time in seconds and adds it to the specified variable on destruction).
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inlineexplicit |
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inline |
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inline |
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protected |
Time variable to update.
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protected |
Start time, captured in ctor.