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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshRenderBufferSet.h>
Public Member Functions | |
| GEOMETRYFRAMEWORK_API void | Convert (class UDynamicMeshComponent &DynamicMeshComponent, FMeshRenderBufferSet &MeshRenderBufferSet, bool bUseComponentSettings=true) |
| ------------— ToMeshRenderBufferSet ---------------— /// | |
Public Attributes | |
| FMeshRenderBufferSetConversionUtil | MeshRenderBufferSetConverter |
Protected Member Functions | |
| TUniqueFunction< void(int, int, int, const FVector3f &, FVector3f &, FVector3f &)> | MakeTangentsFunc (class UDynamicMeshComponent &DynamicMeshCompnent, bool bSkipAutoCompute=false) |
| void FDynamicMeshComponentToMeshRenderBufferSet::Convert | ( | class UDynamicMeshComponent & | DynamicMeshComponent, |
| FMeshRenderBufferSet & | MeshRenderBufferSet, | ||
| bool | bUseComponentSettings = true |
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| ) |
------------— ToMeshRenderBufferSet ---------------— ///
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protected |
| FMeshRenderBufferSetConversionUtil FDynamicMeshComponentToMeshRenderBufferSet::MeshRenderBufferSetConverter |