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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FDynamicShadowMapChannelBindingHelper, including all inherited members.
| CHANNEL_COUNT | FDynamicShadowMapChannelBindingHelper | static |
| DisableAllOtherChannels(int32 EnabledChannelIndex) | FDynamicShadowMapChannelBindingHelper | |
| DisableChannel(int32 ChannelIndex) | FDynamicShadowMapChannelBindingHelper | |
| FDynamicShadowMapChannelBindingHelper() | FDynamicShadowMapChannelBindingHelper | inline |
| GetBestAvailableChannel() const | FDynamicShadowMapChannelBindingHelper | |
| GetLights(int32 ChannelIndex) const | FDynamicShadowMapChannelBindingHelper | inline |
| HasAnyChannelEnabled() const | FDynamicShadowMapChannelBindingHelper | inline |
| IsChannelEnabled(int32 ChannelIndex) | FDynamicShadowMapChannelBindingHelper | inline |
| SortLightByPriority(int32 ChannelIndex) | FDynamicShadowMapChannelBindingHelper | |
| STATIC_SHADOWING_PRIORITY | FDynamicShadowMapChannelBindingHelper | static |
| UpdateAvailableChannels(const TSparseArray< FLightSceneInfoCompact, TAlignedSparseArrayAllocator< alignof(FLightSceneInfoCompact)> > &Lights, FLightSceneInfo *LightInfo) | FDynamicShadowMapChannelBindingHelper |