UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FEmbeddedCommunication Member List

This is the complete list of members for FEmbeddedCommunication, including all inherited members.

AllowSleep(FName Requester)FEmbeddedCommunicationstatic
ForceTick(int ID, float MinTimeSlice=0.1f, float MaxTimeSlice=0.5f)FEmbeddedCommunicationstatic
GetDebugInfo()FEmbeddedCommunicationstatic
Init()FEmbeddedCommunicationstatic
IsAwakeForRendering()FEmbeddedCommunicationstatic
IsAwakeForTicking()FEmbeddedCommunicationstatic
KeepAwake(FName Requester, bool bNeedsRendering)FEmbeddedCommunicationstatic
RunOnGameThread(int Priority, TFunction< void()> Lambda)FEmbeddedCommunicationstatic
TickGameThread(float DeltaTime)FEmbeddedCommunicationstatic
UELogDisplay(const TCHAR *String)FEmbeddedCommunicationstatic
UELogError(const TCHAR *String)FEmbeddedCommunicationstatic
UELogFatal(const TCHAR *String)FEmbeddedCommunicationstatic
UELogLog(const TCHAR *String)FEmbeddedCommunicationstatic
UELogVerbose(const TCHAR *String)FEmbeddedCommunicationstatic
UELogWarning(const TCHAR *String)FEmbeddedCommunicationstatic
WakeGameThread()FEmbeddedCommunicationstatic