UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FEmbeddedKeepAwake Class Reference

#include <EmbeddedCommunication.h>

+ Inheritance diagram for FEmbeddedKeepAwake:

Public Member Functions

 FEmbeddedKeepAwake (FName InRequester, bool bInNeedsRendering)
 
 FEmbeddedKeepAwake (const FEmbeddedKeepAwake &Other)
 
 FEmbeddedKeepAwake (FEmbeddedKeepAwake &&Other)
 
 ~FEmbeddedKeepAwake ()
 
FEmbeddedKeepAwakeoperator= (const FEmbeddedKeepAwake &Other) &
 
FEmbeddedKeepAwakeoperator= (FEmbeddedKeepAwake &&Other) &
 
bool GetNeedsRendering () const
 
FName GetRequester () const
 

Constructor & Destructor Documentation

◆ FEmbeddedKeepAwake() [1/3]

FEmbeddedKeepAwake::FEmbeddedKeepAwake ( FName  InRequester,
bool  bInNeedsRendering 
)
inline

◆ FEmbeddedKeepAwake() [2/3]

FEmbeddedKeepAwake::FEmbeddedKeepAwake ( const FEmbeddedKeepAwake Other)
inline

◆ FEmbeddedKeepAwake() [3/3]

FEmbeddedKeepAwake::FEmbeddedKeepAwake ( FEmbeddedKeepAwake &&  Other)
inline

◆ ~FEmbeddedKeepAwake()

FEmbeddedKeepAwake::~FEmbeddedKeepAwake ( )
inline

Member Function Documentation

◆ GetNeedsRendering()

bool FEmbeddedKeepAwake::GetNeedsRendering ( ) const
inline

◆ GetRequester()

FName FEmbeddedKeepAwake::GetRequester ( ) const
inline

◆ operator=() [1/2]

FEmbeddedKeepAwake & FEmbeddedKeepAwake::operator= ( const FEmbeddedKeepAwake Other) &
inline

◆ operator=() [2/2]

FEmbeddedKeepAwake & FEmbeddedKeepAwake::operator= ( FEmbeddedKeepAwake &&  Other) &
inline

The documentation for this class was generated from the following file: