![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <GenericPlatformFile.h>
Public Member Functions | |
| FFileSystemError ()=delete | |
| FFileSystemError (const FFileSystemError &)=delete | |
| FFileSystemError (FFileSystemError &&)=default | |
| FFileSystemError & | operator= (const FFileSystemError &)=delete |
| FFileSystemError & | operator= (FFileSystemError &&)=default |
| FFileSystemError (FString &&InErrorMessage, int32 InSystemErrorCode=0) | |
| FString | GetMessage () |
Friends | |
| template<typename CharType > | |
| TStringBuilderBase< CharType > & | operator<< (TStringBuilderBase< CharType > &Builder, const FFileSystemError &Error) |
Stores custom error messages from the engine along with an optional system error code that can provider more detailed information
|
delete |
|
delete |
|
default |
|
inlineexplicit |
|
inline |
Return the error message, if a valid system error code was provided then this will be appended to the end of the message
|
delete |
|
default |
|
friend |
Return the error message, if a valid system error code was provided then this will be appended to the end of the message