UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFloat16Color Class Reference

#include <Float16Color.h>

Public Member Functions

uint16GetFourHalves ()
 
const uint16GetFourHalves () const
 
const FLinearColor GetFloats () const
 
 FFloat16Color ()
 
 FFloat16Color (const FFloat16Color &Src)
 
 FFloat16Color (const FLinearColor &Src)
 
FFloat16Coloroperator= (const FFloat16Color &Src)
 
bool operator== (const FFloat16Color &Src) const
 

Public Attributes

FFloat16 R
 
FFloat16 G
 
FFloat16 B
 
FFloat16 A
 

Detailed Description

RGBA Color made up of FFloat16

Constructor & Destructor Documentation

◆ FFloat16Color() [1/3]

UE_FORCEINLINE_HINT FFloat16Color::FFloat16Color ( )

Default constructor

◆ FFloat16Color() [2/3]

FFloat16Color::FFloat16Color ( const FFloat16Color Src)
inline

Copy constructor.

◆ FFloat16Color() [3/3]

UE_FORCEINLINE_HINT FFloat16Color::FFloat16Color ( const FLinearColor Src)

Constructor from a linear color.

Member Function Documentation

◆ GetFloats()

const FLinearColor FFloat16Color::GetFloats ( ) const
inline

◆ GetFourHalves() [1/2]

uint16 * FFloat16Color::GetFourHalves ( )
inline

◆ GetFourHalves() [2/2]

const uint16 * FFloat16Color::GetFourHalves ( ) const
inline

◆ operator=()

FFloat16Color & FFloat16Color::operator= ( const FFloat16Color Src)
inline

assignment operator

◆ operator==()

bool FFloat16Color::operator== ( const FFloat16Color Src) const
inline

Checks whether two colors are identical.

Parameters
SrcThe other color.
Returns
true if the two colors are identical, otherwise false.

Member Data Documentation

◆ A

FFloat16 FFloat16Color::A

◆ B

FFloat16 FFloat16Color::B

◆ G

FFloat16 FFloat16Color::G

◆ R

FFloat16 FFloat16Color::R

The documentation for this class was generated from the following file: