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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PackedVector.h>
Public Member Functions | |
| FFloat3Packed () | |
| CORE_API | FFloat3Packed (const FLinearColor &Src) |
| CORE_API FLinearColor | ToLinearColor () const |
Public Attributes | ||
| union { | ||
| struct { | ||
| uint32_t xm: 6 | ||
| uint32_t xe: 5 | ||
| uint32_t ym: 6 | ||
| uint32_t ye: 5 | ||
| uint32_t zm: 5 | ||
| uint32_t ze: 5 | ||
| } | ||
| uint32_t v | ||
| }; | ||
3 component vector corresponding to DXGI_FORMAT_R11G11B10_FLOAT. Conversion code from XMFLOAT3PK in DirectXPackedVector.h
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inline |
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explicit |
| FLinearColor FFloat3Packed::ToLinearColor | ( | ) | const |
| union { ... } FFloat3Packed |
| uint32_t FFloat3Packed::v |
| uint32_t FFloat3Packed::xe |
| uint32_t FFloat3Packed::xm |
| uint32_t FFloat3Packed::ye |
| uint32_t FFloat3Packed::ym |
| uint32_t FFloat3Packed::ze |
| uint32_t FFloat3Packed::zm |