#include <BasePassRendering.h>
◆ LightColorAndIdAndFalloffExponentAndRayEndBias
| FVector4f FForwardLightData::LightColorAndIdAndFalloffExponentAndRayEndBias |
◆ LightDirectionAndSceneInfoExtraDataPacked
| FVector4f FForwardLightData::LightDirectionAndSceneInfoExtraDataPacked |
◆ LightPositionAndInvRadius
| FVector4f FForwardLightData::LightPositionAndInvRadius |
◆ LightTangentAndIESDataAndSpecularScale
| FVector4f FForwardLightData::LightTangentAndIESDataAndSpecularScale |
◆ RectDataAndVirtualShadowMapIdOrPrevLocalLightIndex
| FVector4f FForwardLightData::RectDataAndVirtualShadowMapIdOrPrevLocalLightIndex |
◆ SpotAnglesAndSourceRadiusPacked
| FVector4f FForwardLightData::SpotAnglesAndSourceRadiusPacked |
The documentation for this class was generated from the following file: