UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFunctionMessageCatchall Class Reference

#include <MessageHandlers.h>

+ Inheritance diagram for FFunctionMessageCatchall:

Public Types

typedef TFunction< void(const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &)> FuncType
 

Public Member Functions

 FFunctionMessageCatchall (FuncType InFunc)
 
 ~FFunctionMessageCatchall ()
 
virtual void HandleMessage (const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &Context) override
 
- Public Member Functions inherited from IMessageHandler
virtual ~IMessageHandler ()
 

Detailed Description

Implements a catch-all handlers (via function objects).

Member Typedef Documentation

◆ FuncType

Type definition for function objects that are compatible with this TFunctionMessageHandler.

Constructor & Destructor Documentation

◆ FFunctionMessageCatchall()

FFunctionMessageCatchall::FFunctionMessageCatchall ( FuncType  InFunc)
inline

Creates and initializes a new message handler.

Parameters
InFuncThe object's message handling function.

◆ ~FFunctionMessageCatchall()

FFunctionMessageCatchall::~FFunctionMessageCatchall ( )
inline

Virtual destructor.

Member Function Documentation

◆ HandleMessage()

virtual void FFunctionMessageCatchall::HandleMessage ( const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &  Context)
inlineoverridevirtual

Handles the specified message.

Parameters
ContextThe context of the message to handle.

Implements IMessageHandler.


The documentation for this class was generated from the following file: