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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MessageHandlers.h>
Inheritance diagram for FFunctionMessageCatchall:Public Types | |
| typedef TFunction< void(const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &)> | FuncType |
Public Member Functions | |
| FFunctionMessageCatchall (FuncType InFunc) | |
| ~FFunctionMessageCatchall () | |
| virtual void | HandleMessage (const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &Context) override |
Public Member Functions inherited from IMessageHandler | |
| virtual | ~IMessageHandler () |
Implements a catch-all handlers (via function objects).
| typedef TFunction<void(const TSharedRef<IMessageContext, ESPMode::ThreadSafe>&)> FFunctionMessageCatchall::FuncType |
Type definition for function objects that are compatible with this TFunctionMessageHandler.
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inline |
Creates and initializes a new message handler.
| InFunc | The object's message handling function. |
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inline |
Virtual destructor.
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inlineoverridevirtual |
Handles the specified message.
| Context | The context of the message to handle. |
Implements IMessageHandler.