| AsShared() | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| AsShared() const | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| AsSharedSubobject(SubobjectType *SubobjectPtr) const | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| AsWeak() | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| AsWeak() const | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| AsWeakSubobject(SubobjectType *SubobjectPtr) const | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| bHasInputBinding | FGameplayDebuggerExtension_Spectator | protected |
| BindKeyPress(FName KeyName, UserClass *KeyHandlerObject, typename FGameplayDebuggerInputHandler::FHandler::TMethodPtr< UserClass > KeyHandlerFunc, EGameplayDebuggerInputMode InputMode=EGameplayDebuggerInputMode::Local) | FGameplayDebuggerAddonBase | inlineprotected |
| BindKeyPress(FName KeyName, FGameplayDebuggerInputModifier KeyModifer, UserClass *KeyHandlerObject, typename FGameplayDebuggerInputHandler::FHandler::TMethodPtr< UserClass > KeyHandlerFunc, EGameplayDebuggerInputMode InputMode=EGameplayDebuggerInputMode::Local) | FGameplayDebuggerAddonBase | inlineprotected |
| BindKeyPress(const FGameplayDebuggerInputHandlerConfig &InputConfig, UserClass *KeyHandlerObject, typename FGameplayDebuggerInputHandler::FHandler::TMethodPtr< UserClass > KeyHandlerFunc, EGameplayDebuggerInputMode InputMode=EGameplayDebuggerInputMode::Local) | FGameplayDebuggerAddonBase | inlineprotected |
| bIsCachedDescriptionValid | FGameplayDebuggerExtension_Spectator | mutableprotected |
| CachedDescription | FGameplayDebuggerExtension_Spectator | mutableprotected |
| DoesSharedInstanceExist() const | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| FGameplayDebuggerExtension_Spectator() | FGameplayDebuggerExtension_Spectator | |
| FindLocalDebugActor() const | FGameplayDebuggerAddonBase | protected |
| GetDataWorld(const APlayerController *OwnerPC, const AActor *DebugActor) const | FGameplayDebuggerAddonBase | |
| GetDescription() const override | FGameplayDebuggerExtension_Spectator | virtual |
| GetInputHandler(int32 HandlerId) | FGameplayDebuggerAddonBase | inline |
| GetInputHandlerDescription(int32 HandlerId) const | FGameplayDebuggerAddonBase | |
| GetNumInputHandlers() const | FGameplayDebuggerAddonBase | inline |
| GetPlayerController() const | FGameplayDebuggerExtension | protected |
| GetReplicator() const | FGameplayDebuggerAddonBase | protected |
| GetWorldFromReplicator() const | FGameplayDebuggerAddonBase | |
| IsLocal() const | FGameplayDebuggerExtension | |
| IsSimulateInEditor() | FGameplayDebuggerAddonBase | static |
| MakeInstance() | FGameplayDebuggerExtension_Spectator | static |
| OnActivated() | FGameplayDebuggerExtension | virtual |
| OnDeactivated() override | FGameplayDebuggerExtension_Spectator | virtual |
| OnGameplayDebuggerActivated() override | FGameplayDebuggerExtension | virtual |
| OnGameplayDebuggerDeactivated() override | FGameplayDebuggerExtension | virtual |
| operator=(TSharedFromThis const &) | TSharedFromThis< FGameplayDebuggerAddonBase > | inlineprotected |
| SharedThis(OtherType *ThisPtr) | TSharedFromThis< FGameplayDebuggerAddonBase > | inlineprotectedstatic |
| SharedThis(const OtherType *ThisPtr) | TSharedFromThis< FGameplayDebuggerAddonBase > | inlineprotectedstatic |
| SpectatorController | FGameplayDebuggerExtension_Spectator | protected |
| ToggleSpectatorMode() | FGameplayDebuggerExtension_Spectator | protected |
| TSharedFromThis() | TSharedFromThis< FGameplayDebuggerAddonBase > | inlineprotected |
| TSharedFromThis(TSharedFromThis const &) | TSharedFromThis< FGameplayDebuggerAddonBase > | inlineprotected |
| UpdateWeakReferenceInternal(TSharedPtr< SharedPtrType, SharedPtrMode > const *InSharedPtr, OtherType *InObject) const | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| UpdateWeakReferenceInternal(TSharedRef< SharedRefType, SharedPtrMode > const *InSharedRef, OtherType *InObject) const | TSharedFromThis< FGameplayDebuggerAddonBase > | inline |
| ~FGameplayDebuggerAddonBase() | FGameplayDebuggerAddonBase | inlinevirtual |
| ~FGameplayDebuggerExtension() | FGameplayDebuggerExtension | inlinevirtual |
| ~TSharedFromThis() | TSharedFromThis< FGameplayDebuggerAddonBase > | inlineprotected |