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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GeometryCollectionEngineRemoval.h>
Public Member Functions | |
| GEOMETRYCOLLECTIONENGINE_API | FGeometryCollectionDecayDynamicFacade (FManagedArrayCollection &InCollection) |
| GEOMETRYCOLLECTIONENGINE_API bool | IsValid () const |
| GEOMETRYCOLLECTIONENGINE_API void | AddAttributes () |
| GEOMETRYCOLLECTIONENGINE_API float | GetDecay (int32 TransformIndex) const |
| GEOMETRYCOLLECTIONENGINE_API void | SetDecay (int32 TransformIndex, float DecayValue) |
| GEOMETRYCOLLECTIONENGINE_API int32 | GetDecayAttributeSize () const |
Provides an API for decay related attributes ( use for remove on break and remove on sleep )
| FGeometryCollectionDecayDynamicFacade::FGeometryCollectionDecayDynamicFacade | ( | FManagedArrayCollection & | InCollection | ) |
| void FGeometryCollectionDecayDynamicFacade::AddAttributes | ( | ) |
Add the necessary attributes if they are missing and initialize them if necessary
Get decay value for a specific transform index
| int32 FGeometryCollectionDecayDynamicFacade::GetDecayAttributeSize | ( | ) | const |
Get the size of the decay attribute - this should match the number of transforms of the collection
| bool FGeometryCollectionDecayDynamicFacade::IsValid | ( | ) | const |
returns true if all the necessary attributes are present if not then the API can be used to create
Set decay value for a specific transform index