#include <GeometryCollectionProximityPropertiesInterface.h>
◆ Super
◆ FGeometryCollectionProximityPropertiesInterface()
| FGeometryCollectionProximityPropertiesInterface::FGeometryCollectionProximityPropertiesInterface |
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FGeometryCollection * |
InGeometryCollection | ) |
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◆ CleanInterfaceForCook()
| void FGeometryCollectionProximityPropertiesInterface::CleanInterfaceForCook |
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overridevirtual |
◆ GetProximityProperties()
◆ InitializeInterface()
| void FGeometryCollectionProximityPropertiesInterface::InitializeInterface |
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overridevirtual |
◆ RemoveInterfaceAttributes()
| void FGeometryCollectionProximityPropertiesInterface::RemoveInterfaceAttributes |
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overridevirtual |
◆ SetProximityProperties()
| void FGeometryCollectionProximityPropertiesInterface::SetProximityProperties |
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const FProximityProperties & |
InProximityAttributes | ) |
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◆ ManagedCollection
◆ ProximityAsConnectionGraph
| const FName FGeometryCollectionProximityPropertiesInterface::ProximityAsConnectionGraph = "AsConnectionGraph" |
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static |
◆ ProximityConnectionGraphContactAreaMethod
| const FName FGeometryCollectionProximityPropertiesInterface::ProximityConnectionGraphContactAreaMethod = "ConnectionGraphContactAmount" |
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◆ ProximityContactMethod
| const FName FGeometryCollectionProximityPropertiesInterface::ProximityContactMethod = "ContactMethod" |
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◆ ProximityDetectionMethod
| const FName FGeometryCollectionProximityPropertiesInterface::ProximityDetectionMethod = "DetectionMethod" |
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◆ ProximityDistanceThreshold
| const FName FGeometryCollectionProximityPropertiesInterface::ProximityDistanceThreshold = "DistanceThreshold" |
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◆ ProximityPropertiesGroup
| const FName FGeometryCollectionProximityPropertiesInterface::ProximityPropertiesGroup = "ProximityProperties" |
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◆ ProximityRequireContactAmount
| const FName FGeometryCollectionProximityPropertiesInterface::ProximityRequireContactAmount = "RequireContactAmount" |
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The documentation for this class was generated from the following files: