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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GeometryCollectionProxyData.h>
Inheritance diagram for FGeometryCollectionResults:Classes | |
| struct | FPositionData |
| struct | FState |
| struct | FStateData |
| struct | FVelocityData |
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| using | FEntryIndex = int32 |
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| uint8 | IsObjectDynamic: 1 |
| uint8 | IsObjectLoading: 1 |
| uint8 | IsRootBroken: 1 |
Buffer structure for communicating simulation state between game and physics threads.
| FGeometryCollectionResults::FGeometryCollectionResults | ( | ) |
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| void FGeometryCollectionResults::Reset | ( | ) |
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| uint8 FGeometryCollectionResults::IsObjectDynamic |
| uint8 FGeometryCollectionResults::IsObjectLoading |
| uint8 FGeometryCollectionResults::IsRootBroken |