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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <HitProxies.h>
Inheritance diagram for FHitProxyConsumer:Public Member Functions | |
| virtual void | AddHitProxy (HHitProxy *HitProxy)=0 |
An interface to a hit proxy consumer.
Called when a new hit proxy is rendered. The hit proxy consumer should keep a TRefCountPtr to the HitProxy to prevent it from being deleted before the rendered hit proxy map.
Implemented in FViewport::FHitProxyMap.