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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IESConverter.h>
Public Member Functions | |
| IESFILE_API | FIESConverter (const uint8 *Buffer, uint32 BufferLength) |
| IESFILE_API bool | IsValid () const |
| IESFILE_API const TCHAR * | GetError () const |
| float | GetMultiplier () const |
| const TArray< uint8 > & | GetRawData () const |
| IESFILE_API uint32 | GetWidth () const |
| IESFILE_API uint32 | GetHeight () const |
| IESFILE_API float | GetBrightness () const |
To load the IES file image format. IES files exist for many real world lights. The file stores how much light is emitted in a specific direction. The data is usually measured but tools to paint IES files exist.
is loading the file, can take some time, success can be checked with IsValid()
| float FIESConverter::GetBrightness | ( | ) | const |
| const TCHAR * FIESConverter::GetError | ( | ) | const |
| uint32 FIESConverter::GetHeight | ( | ) | const |
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inline |
| uint32 FIESConverter::GetWidth | ( | ) | const |
| bool FIESConverter::IsValid | ( | ) | const |