UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FIdentityDeltaRange Class Reference

#include <InstanceUpdateChangeSet.h>

Classes

struct  FConstIterator
 

Public Member Functions

 FIdentityDeltaRange (int32 InNum)
 
bool IsEmpty () const
 
bool IsDelta () const
 
int32 GetNumItems () const
 
FConstIterator GetIterator () const
 

Detailed Description

Helper to make it possible to use the same paths for gather / scatter even if the per-instance delta is not tracked.

Constructor & Destructor Documentation

◆ FIdentityDeltaRange()

FIdentityDeltaRange::FIdentityDeltaRange ( int32  InNum)
inline

Member Function Documentation

◆ GetIterator()

FConstIterator FIdentityDeltaRange::GetIterator ( ) const
inline

◆ GetNumItems()

int32 FIdentityDeltaRange::GetNumItems ( ) const
inline

Returns the number of items in this range - i.e., the number of items that need to be copied to collect an update.

◆ IsDelta()

bool FIdentityDeltaRange::IsDelta ( ) const
inline

◆ IsEmpty()

bool FIdentityDeltaRange::IsEmpty ( ) const
inline

The documentation for this class was generated from the following file: