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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RawIndexBuffer.h>
Public Member Functions | |
| FIndexArrayView () | |
| FIndexArrayView (const void *InIndexData, int32 InNumIndices, bool bIn32Bit) | |
| uint32 | operator[] (int32 i) |
| uint32 | operator[] (int32 i) const |
| int32 | Num () const |
An array view in to a static index buffer. Allows access to the underlying indices regardless of their type without a copy.
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inline |
Default constructor.
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inline |
Initialization constructor.
| InIndexData | A pointer to untyped index data. |
| InNumIndices | The number of indices stored in the untyped index data. |
| bIn32Bit | True if the data is stored as an array of uint32, false for uint16. |
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inline |