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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InputCoreModule.h>
Inheritance diagram for FInputCoreModule:Public Member Functions | |
| virtual void | StartupModule () override |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
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overridevirtual |
Called right after the module DLL has been loaded and the module object has been created Overloaded to allow the default subsystem a chance to load
Reimplemented from IModuleInterface.