![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <JsonDomBuilder.h>
Classes | |
| class | FArray |
| class | FObject |
Helpers for creating TSharedPtr<FJsonValue> JSON trees
Simple example:
FJsonDomBuilder::FArray InnerArray; InnerArray.Add(7.f, TEXT("Hello"), true);
FJsonDomBuilder::FObject Object; Object.Set(TEXT("Array"), InnerArray); Object.Set(TEXT("Number"), 13.f);
Object.AsJsonValue();
produces {"Array": [7., "Hello", true], "Number": 13.}