UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLandscapeSectionInfo Member List

This is the complete list of members for FLandscapeSectionInfo, including all inherited members.

bRegisteredFLandscapeSectionInfo
bResourcesCreatedFLandscapeSectionInfo
ComponentBaseFLandscapeSectionInfo
ComputeLODBias() const =0FLandscapeSectionInfopure virtual
ComputeLODForView(const FSceneView &InView) const =0FLandscapeSectionInfopure virtual
ComputeSectionResolution() constFLandscapeSectionInfoinlinevirtual
FLandscapeSectionInfo(const UWorld *InWorld, const FGuid &InLandscapeGuid, const FIntPoint &InComponentBase, uint32 LODGroupKey, uint32 InLandscapeKey)FLandscapeSectionInfo
GetComponentResolution() constFLandscapeSectionInfoinlinevirtual
GetNextLink() constTLinkedListBase< ContainerType, ElementType, IteratorType >inline
GetPrevLink() constTLinkedListBase< ContainerType, ElementType, IteratorType >inline
GetPrimitiveSceneInfo() const =0FLandscapeSectionInfopure virtual
GetSectionBoundsAndLocalToWorld(FBoxSphereBounds &LocalBounds, FMatrix &LocalToWorld) const =0FLandscapeSectionInfopure virtual
GetSectionCenterAndVectors(FVector &OutSectionCenterWorldSpace, FVector &OutSectionXVectorWorldSpace, FVector &OutSectionYVectorWorldSpace) const =0FLandscapeSectionInfopure virtual
GetSectionPriority() constFLandscapeSectionInfoinlinevirtual
IsLinked()TLinkedListBase< ContainerType, ElementType, IteratorType >inline
LandscapeKeyFLandscapeSectionInfo
LinkAfter(ContainerType *After)TLinkedListBase< ContainerType, ElementType, IteratorType >inline
LinkBefore(ContainerType *Before)TLinkedListBase< ContainerType, ElementType, IteratorType >inline
LinkHead(ContainerType *&Head)TLinkedListBase< ContainerType, ElementType, IteratorType >inline
LinkReplace(ContainerType *Replace)TLinkedListBase< ContainerType, ElementType, IteratorType >inline
LODGroupKeyFLandscapeSectionInfo
Next()TLinkedListBase< ContainerType, ElementType, IteratorType >inline
OnRenderCoordsChanged(FRHICommandListBase &RHICmdList)=0FLandscapeSectionInfopure virtual
RenderCoordFLandscapeSectionInfo
SceneFLandscapeSectionInfo
ShouldInvalidateShadows(const FSceneView &InView, float InLODValue, float InLastShadowInvalidationLODValue) constFLandscapeSectionInfoinlinevirtual
TConstIterator typedefTLinkedListBase< ContainerType, ElementType, IteratorType >
TIntrusiveLinkedList()TIntrusiveLinkedList< FLandscapeSectionInfo >inline
TIterator typedefTLinkedListBase< ContainerType, ElementType, IteratorType >
TLinkedListBase()TLinkedListBase< ContainerType, ElementType, IteratorType >inline
Unlink()TLinkedListBase< ContainerType, ElementType, IteratorType >inline
~FLandscapeSectionInfo()=defaultFLandscapeSectionInfovirtual