| bRegistered | FLandscapeSectionInfo | |
| bResourcesCreated | FLandscapeSectionInfo | |
| ComponentBase | FLandscapeSectionInfo | |
| ComputeLODBias() const =0 | FLandscapeSectionInfo | pure virtual |
| ComputeLODForView(const FSceneView &InView) const =0 | FLandscapeSectionInfo | pure virtual |
| ComputeSectionResolution() const | FLandscapeSectionInfo | inlinevirtual |
| FLandscapeSectionInfo(const UWorld *InWorld, const FGuid &InLandscapeGuid, const FIntPoint &InComponentBase, uint32 LODGroupKey, uint32 InLandscapeKey) | FLandscapeSectionInfo | |
| GetComponentResolution() const | FLandscapeSectionInfo | inlinevirtual |
| GetNextLink() const | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| GetPrevLink() const | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| GetPrimitiveSceneInfo() const =0 | FLandscapeSectionInfo | pure virtual |
| GetSectionBoundsAndLocalToWorld(FBoxSphereBounds &LocalBounds, FMatrix &LocalToWorld) const =0 | FLandscapeSectionInfo | pure virtual |
| GetSectionCenterAndVectors(FVector &OutSectionCenterWorldSpace, FVector &OutSectionXVectorWorldSpace, FVector &OutSectionYVectorWorldSpace) const =0 | FLandscapeSectionInfo | pure virtual |
| GetSectionPriority() const | FLandscapeSectionInfo | inlinevirtual |
| IsLinked() | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| LandscapeKey | FLandscapeSectionInfo | |
| LinkAfter(ContainerType *After) | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| LinkBefore(ContainerType *Before) | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| LinkHead(ContainerType *&Head) | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| LinkReplace(ContainerType *Replace) | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| LODGroupKey | FLandscapeSectionInfo | |
| Next() | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| OnRenderCoordsChanged(FRHICommandListBase &RHICmdList)=0 | FLandscapeSectionInfo | pure virtual |
| RenderCoord | FLandscapeSectionInfo | |
| Scene | FLandscapeSectionInfo | |
| ShouldInvalidateShadows(const FSceneView &InView, float InLODValue, float InLastShadowInvalidationLODValue) const | FLandscapeSectionInfo | inlinevirtual |
| TConstIterator typedef | TLinkedListBase< ContainerType, ElementType, IteratorType > | |
| TIntrusiveLinkedList() | TIntrusiveLinkedList< FLandscapeSectionInfo > | inline |
| TIterator typedef | TLinkedListBase< ContainerType, ElementType, IteratorType > | |
| TLinkedListBase() | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| Unlink() | TLinkedListBase< ContainerType, ElementType, IteratorType > | inline |
| ~FLandscapeSectionInfo()=default | FLandscapeSectionInfo | virtual |