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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LocKeyFuncs.h>
Public Member Functions | |
| FLocKey () | |
| FLocKey (const TCHAR *InStr) | |
| FLocKey (const FString &InStr) | |
| FLocKey (FString &&InStr) | |
| FLocKey (const FLocKey &InOther) | |
| FLocKey (FLocKey &&InOther) | |
| FLocKey & | operator= (const FLocKey &InOther) |
| FLocKey & | operator= (FLocKey &&InOther) |
| UE_FORCEINLINE_HINT bool | operator== (const FLocKey &Other) const |
| UE_FORCEINLINE_HINT bool | operator!= (const FLocKey &Other) const |
| UE_FORCEINLINE_HINT bool | operator< (const FLocKey &Other) const |
| UE_FORCEINLINE_HINT bool | operator<= (const FLocKey &Other) const |
| UE_FORCEINLINE_HINT bool | operator> (const FLocKey &Other) const |
| UE_FORCEINLINE_HINT bool | operator>= (const FLocKey &Other) const |
| UE_FORCEINLINE_HINT bool | IsEmpty () const |
| UE_FORCEINLINE_HINT bool | Equals (const FLocKey &Other) const |
| UE_FORCEINLINE_HINT int32 | Compare (const FLocKey &Other) const |
| UE_FORCEINLINE_HINT const FString & | GetString () const |
Static Public Member Functions | |
| static UE_FORCEINLINE_HINT uint32 | ProduceHash (const FString &InStr, const uint32 InBaseHash=0) |
Friends | |
| uint32 | GetTypeHash (const FLocKey &Id) |
Case sensitive immutable hashed string used as a localization key
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