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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LocalFogVolumeSceneProxy.h>
Public Member Functions | |
| ENGINE_API | FLocalFogVolumeSceneProxy (const ULocalFogVolumeComponent *InComponent) |
| ENGINE_API | ~FLocalFogVolumeSceneProxy () |
| void | UpdateComponentTransform (const FTransform &Transform) |
Represents a UVolumetricCloudComponent to the rendering thread, created game side from the component.
| FLocalFogVolumeSceneProxy::FLocalFogVolumeSceneProxy | ( | const ULocalFogVolumeComponent * | InComponent | ) |
| FLocalFogVolumeSceneProxy::~FLocalFogVolumeSceneProxy | ( | ) |
| void FLocalFogVolumeSceneProxy::UpdateComponentTransform | ( | const FTransform & | Transform | ) |
| FLinearColor FLocalFogVolumeSceneProxy::FogAlbedo |
| FLinearColor FLocalFogVolumeSceneProxy::FogEmissive |
| float FLocalFogVolumeSceneProxy::FogPhaseG |
| uint8 FLocalFogVolumeSceneProxy::FogSortPriority |
| FTransform FLocalFogVolumeSceneProxy::FogTransform |
| float FLocalFogVolumeSceneProxy::FogUniformScale |
| float FLocalFogVolumeSceneProxy::HeightFogExtinction |
| float FLocalFogVolumeSceneProxy::HeightFogFalloff |
| float FLocalFogVolumeSceneProxy::HeightFogOffset |
| float FLocalFogVolumeSceneProxy::RadialFogExtinction |