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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LocalVertexFactory.h>
Inheritance diagram for FLocalVertexFactoryShaderParametersBase:Shader parameters for all LocalVertexFactory derived classes.
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inline |
| void FLocalVertexFactoryShaderParametersBase::Bind | ( | const FShaderParameterMap & | ParameterMap | ) |
| void FLocalVertexFactoryShaderParametersBase::GetElementShaderBindingsBase | ( | const class FSceneInterface * | Scene, |
| const FSceneView * | View, | ||
| const FMeshMaterialShader * | Shader, | ||
| const EVertexInputStreamType | InputStreamType, | ||
| ERHIFeatureLevel::Type | FeatureLevel, | ||
| const FVertexFactory * | VertexFactory, | ||
| const FMeshBatchElement & | BatchElement, | ||
| FRHIUniformBuffer * | VertexFactoryUniformBuffer, | ||
| FMeshDrawSingleShaderBindings & | ShaderBindings, | ||
| FVertexInputStreamArray & | VertexStreams | ||
| ) | const |
| FLocalVertexFactoryShaderParametersBase::LAYOUT_FIELD | ( | bool | , |
| bAnySpeedTreeParamIsBound | |||
| ) |
| FLocalVertexFactoryShaderParametersBase::LAYOUT_FIELD | ( | FShaderParameter | , |
| LODParameter | |||
| ) |