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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LogScopedVerbosityOverride.h>
Public Member Functions | |
| CORE_API | FLogScopedVerbosityOverride (FLogCategoryBase *Category, ELogVerbosity::Type Verbosity) |
| CORE_API | ~FLogScopedVerbosityOverride () |
| FLogScopedVerbosityOverride (const FLogScopedVerbosityOverride &)=delete | |
| FLogScopedVerbosityOverride & | operator= (const FLogScopedVerbosityOverride &)=delete |
Helper class that allows setting scoped verbosity for log category. Saved what was previous verbosity for the category, and recovers it when it goes out of scope. Use Macro LOG_SCOPE_VERBOSITY_OVERRIDE for this
| FLogScopedVerbosityOverride::FLogScopedVerbosityOverride | ( | FLogCategoryBase * | Category, |
| ELogVerbosity::Type | Verbosity | ||
| ) |
Back up the existing verbosity for the category then sets new verbosity.
| FLogScopedVerbosityOverride::~FLogScopedVerbosityOverride | ( | ) |
Restore the verbosity overrides for the category to the previous value.
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delete |
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delete |