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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LogSuppressionInterface.h>
Inheritance diagram for FLogSuppressionInterface:Public Member Functions | |
| virtual void | AssociateSuppress (struct FLogCategoryBase *Destination)=0 |
| virtual void | DisassociateSuppress (struct FLogCategoryBase *Destination)=0 |
| virtual void | ProcessConfigAndCommandLine ()=0 |
Static Public Member Functions | |
| static CORE_API FLogSuppressionInterface & | Get () |
| static CORE_API FLogSuppressionInterface * | TryGet () |
| static CORE_API void | TearDown () |
Interface to the log suppression system
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pure virtual |
Used by FLogCategoryBase to register itself with the global category table
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pure virtual |
Used by FLogCategoryBase to unregister itself from the global category table
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static |
Singleton, returns a reference the global log suppression implementation.
Called by appInit once the config files and commandline are set up. The log suppression system uses these to setup the boot time defaults.
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static |
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static |
Returns null after TearDown() has been called