#include <LumenVisualizationData.h>
◆ TModeMap
Mapping of FName to a visualization mode record.
◆ FModeType
| Enumerator |
|---|
| Overview | |
| Standard | |
◆ FLumenVisualizationData()
| FLumenVisualizationData::FLumenVisualizationData |
( |
| ) |
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inline |
◆ GetModeDefaultComposited()
| bool FLumenVisualizationData::GetModeDefaultComposited |
( |
const FName & |
InModeName | ) |
const |
◆ GetModeDisplayName()
| FText FLumenVisualizationData::GetModeDisplayName |
( |
const FName & |
InModeName | ) |
const |
Get the display name of a named mode from the available mode map.
◆ GetModeID()
| int32 FLumenVisualizationData::GetModeID |
( |
const FName & |
InModeName | ) |
const |
◆ GetModeMap()
| const TModeMap & FLumenVisualizationData::GetModeMap |
( |
| ) |
const |
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inline |
◆ GetVisualizeConsoleCommandName()
| static const TCHAR * FLumenVisualizationData::GetVisualizeConsoleCommandName |
( |
| ) |
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inlinestatic |
Return the console command name for enabling single mode visualization.
◆ Initialize()
| void FLumenVisualizationData::Initialize |
( |
| ) |
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◆ IsActive()
Check if visualization is active.
◆ IsInitialized()
| bool FLumenVisualizationData::IsInitialized |
( |
| ) |
const |
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inline |
Check if system was initialized.
The documentation for this class was generated from the following files: