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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MaterialOverlayHelper.h>
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| static void | AppendAllOverlayMaterial (const TArray< TObjectPtr< UMaterialInterface > > &SourceMaterials, TArray< UMaterialInterface * > &OutMaterials, bool &bOutHaveNullEntry) |
| static void | AppendAllOverlayMaterial (const TArray< TObjectPtr< UMaterialInterface > > &SourceMaterials, TArray< UMaterialInterface * > &OutMaterials) |
| static void | ForceMaterial (TArray< TObjectPtr< UMaterialInterface > > &SourceMaterials, UMaterialInterface *ForceMaterial) |
| static bool | ForceMaterial (TArray< TObjectPtr< UMaterialInterface > > &SourceMaterials, const int32 SlotIndex, UMaterialInterface *ForceMaterial) |
| static UMaterialInterface * | GetOverlayMaterial (TArray< TObjectPtr< UMaterialInterface > > &SourceMaterials, const int32 SlotIndex) |
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