#include <MaterialUniformExpressions.h>
Represents a subclass of FMaterialUniformExpression.
◆ FMaterialUniformExpressionType()
| FMaterialUniformExpressionType::FMaterialUniformExpressionType |
( |
const TCHAR * |
InName | ) |
|
Minimal initialization constructor.
◆ GetName()
| const TCHAR * FMaterialUniformExpressionType::GetName |
( |
| ) |
const |
|
inline |
◆ GetTypeList()
- Returns
- The global uniform expression type list. The list is used to temporarily store the types until the name subsystem has been initialized.
◆ GetTypeMap()
Should not be called until the name subsystem has been initialized.
- Returns
- The global uniform expression type map.
The documentation for this class was generated from the following files: