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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MediaSampleSink.h>
Inheritance diagram for FMediaAudioSampleSink:Public Member Functions | |
| virtual FMediaTimeStampSample | GetAudioTime () const =0 |
| virtual void | InvalidateAudioTime ()=0 |
Public Member Functions inherited from TMediaSampleSink< class IMediaAudioSample > | |
| virtual bool | Enqueue (const TSharedRef< class IMediaAudioSample, ESPMode::ThreadSafe > &Sample)=0 |
| virtual int32 | Num () const=0 |
| virtual bool | CanAcceptSamples (int32 NumSamples) const |
| virtual void | RequestFlush ()=0 |
| virtual uint32 | GetFlushCount () const=0 |
| void | ReceiveEvent (EMediaSampleSinkEvent Event, const FMediaSampleSinkEventData &Data) |
| DECLARE_EVENT_TwoParams (TMediaSampleSink< class IMediaAudioSample >, FOnMediaSampleSinkEvent, EMediaSampleSinkEvent, const FMediaSampleSinkEventData &) FOnMediaSampleSinkEvent &OnMediaSampleSinkEvent() | |
| virtual | ~TMediaSampleSink () |
Type definition for audio sample sink.
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pure virtual |
Get last sampled current audio timestamp being played