UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMediaRecorderClockSink Class Reference
+ Inheritance diagram for FMediaRecorderClockSink:

Public Member Functions

 FMediaRecorderClockSink (FMediaRecorder &InOwner)
 
virtual ~FMediaRecorderClockSink ()
 
virtual void TickOutput (FTimespan DeltaTime, FTimespan Timecode) override
 
- Public Member Functions inherited from IMediaClockSink
virtual void TickFetch (FTimespan DeltaTime, FTimespan Timecode)
 
virtual void TickInput (FTimespan DeltaTime, FTimespan Timecode)
 
virtual void TickRender (FTimespan DeltaTime, FTimespan Timecode)
 
virtual ~IMediaClockSink ()
 

Detailed Description

Media clock sink for media textures.

Constructor & Destructor Documentation

◆ FMediaRecorderClockSink()

FMediaRecorderClockSink::FMediaRecorderClockSink ( FMediaRecorder InOwner)
inline

◆ ~FMediaRecorderClockSink()

virtual FMediaRecorderClockSink::~FMediaRecorderClockSink ( )
inlinevirtual

Member Function Documentation

◆ TickOutput()

virtual void FMediaRecorderClockSink::TickOutput ( FTimespan  DeltaTime,
FTimespan  Timecode 
)
inlineoverridevirtual

Called each tick to output the rendered frame.

Parameters
DeltaTimeTime since this function was last called.
TimecodeThe current media time code.
See also
TickFetch, TickInput, TickRender

Reimplemented from IMediaClockSink.


The documentation for this class was generated from the following file: