UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMediaSoundComponentClockSink Class Reference
+ Inheritance diagram for FMediaSoundComponentClockSink:

Public Member Functions

 FMediaSoundComponentClockSink (UMediaSoundComponent &InOwner)
 
virtual ~FMediaSoundComponentClockSink ()
 
virtual void TickInput (FTimespan DeltaTime, FTimespan Timecode) override
 
- Public Member Functions inherited from IMediaClockSink
virtual void TickFetch (FTimespan DeltaTime, FTimespan Timecode)
 
virtual void TickOutput (FTimespan DeltaTime, FTimespan Timecode)
 
virtual void TickRender (FTimespan DeltaTime, FTimespan Timecode)
 
virtual ~IMediaClockSink ()
 

Detailed Description

Clock sink for UMediaSoundComponent.

Constructor & Destructor Documentation

◆ FMediaSoundComponentClockSink()

FMediaSoundComponentClockSink::FMediaSoundComponentClockSink ( UMediaSoundComponent InOwner)
inline

◆ ~FMediaSoundComponentClockSink()

virtual FMediaSoundComponentClockSink::~FMediaSoundComponentClockSink ( )
inlinevirtual

Member Function Documentation

◆ TickInput()

virtual void FMediaSoundComponentClockSink::TickInput ( FTimespan  DeltaTime,
FTimespan  Timecode 
)
inlineoverridevirtual

Called each tick to handle input before the Engine is ticked.

Parameters
DeltaTimeTime since this function was last called.
TimecodeThe current media time code.
See also
TickFetch, TickOutput, TickRender

Reimplemented from IMediaClockSink.


The documentation for this class was generated from the following file: