![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MeshElementContainer.h>
Classes | |
| class | FConstIterator |
Public Member Functions | |
| FElementIDs (const TBitArray<> &InArray) | |
| FConstIterator | CreateConstIterator () const |
| FConstIterator | begin () const |
| FConstIterator | end () const |
This is a special type of iterator which returns successive IDs of valid elements, rather than the elements themselves. It is designed to be used with a range-for:
for (const int32 VertexIndex : GetVertices().GetElementIDs())
{
DoSomethingWith(VertexIndex);
}
|
inlineexplicit |
|
inline |
|
inline |
|
inline |