UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMeshPassMask Class Reference

#include <MeshPassProcessor.h>

Public Member Functions

 FMeshPassMask ()
 
void Set (EMeshPass::Type Pass)
 
bool Get (EMeshPass::Type Pass) const
 
EMeshPass::Type SkipEmpty (EMeshPass::Type Pass) const
 
int GetNum ()
 
void AppendTo (FMeshPassMask &Mask) const
 
void Reset ()
 
bool IsEmpty () const
 

Public Attributes

uint64 Data
 

Detailed Description

Mesh pass mask - stores one bit per mesh pass.

Constructor & Destructor Documentation

◆ FMeshPassMask()

FMeshPassMask::FMeshPassMask ( )
inline

Member Function Documentation

◆ AppendTo()

void FMeshPassMask::AppendTo ( FMeshPassMask Mask) const
inline

◆ Get()

bool FMeshPassMask::Get ( EMeshPass::Type  Pass) const
inline

◆ GetNum()

int FMeshPassMask::GetNum ( )
inline

◆ IsEmpty()

bool FMeshPassMask::IsEmpty ( ) const
inline

◆ Reset()

void FMeshPassMask::Reset ( )
inline

◆ Set()

void FMeshPassMask::Set ( EMeshPass::Type  Pass)
inline

◆ SkipEmpty()

EMeshPass::Type FMeshPassMask::SkipEmpty ( EMeshPass::Type  Pass) const
inline

Member Data Documentation

◆ Data

uint64 FMeshPassMask::Data

The documentation for this class was generated from the following file: