UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMetalBlendState Class Reference

#include <MetalState.h>

+ Inheritance diagram for FMetalBlendState:

Classes

struct  FBlendPerMRT
 

Public Member Functions

 FMetalBlendState (const FBlendStateInitializerRHI &Initializer)
 
 ~FMetalBlendState ()
 
virtual bool GetInitializer (FBlendStateInitializerRHI &Init) override final
 
- Public Member Functions inherited from FRHIBlendState
 FRHIBlendState ()
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Public Attributes

FBlendPerMRT RenderTargetStates [MaxSimultaneousRenderTargets]
 
bool bUseIndependentRenderTargetBlendStates
 
bool bUseAlphaToCoverage
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Constructor & Destructor Documentation

◆ FMetalBlendState()

FMetalBlendState::FMetalBlendState ( const FBlendStateInitializerRHI Initializer)

Constructor/destructor

◆ ~FMetalBlendState()

FMetalBlendState::~FMetalBlendState ( )

Member Function Documentation

◆ GetInitializer()

bool FMetalBlendState::GetInitializer ( FBlendStateInitializerRHI Init)
finaloverridevirtual

Reimplemented from FRHIBlendState.

Member Data Documentation

◆ bUseAlphaToCoverage

bool FMetalBlendState::bUseAlphaToCoverage

◆ bUseIndependentRenderTargetBlendStates

bool FMetalBlendState::bUseIndependentRenderTargetBlendStates

◆ RenderTargetStates

FBlendPerMRT FMetalBlendState::RenderTargetStates[MaxSimultaneousRenderTargets]

The documentation for this class was generated from the following files: