![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MetalSubmission.h>
Inheritance diagram for FMetalSyncPoint:Public Member Functions | |
| bool | IsComplete () const |
| void | Wait () const |
| void | OnCompletionCallback (TUniqueFunction< void()> &&Func) |
| FGraphEvent * | GetGraphEvent () const |
| EMetalSyncPointType | GetType () const |
Public Member Functions inherited from FThreadSafeRefCountedObject | |
| FThreadSafeRefCountedObject ()=default | |
| FThreadSafeRefCountedObject (const FThreadSafeRefCountedObject &Rhs)=delete | |
| FThreadSafeRefCountedObject & | operator= (const FThreadSafeRefCountedObject &Rhs)=delete |
| virtual | ~FThreadSafeRefCountedObject () |
| FReturnedRefCountValue | AddRef () const |
| uint32 | Release () const |
| uint32 | GetRefCount () const |
Static Public Member Functions | |
| static FMetalSyncPointRef | Create (EMetalSyncPointType Type) |
|
inlinestatic |
|
inline |
|
inline |
|
inline |
|
inline |
| void FMetalSyncPoint::Wait | ( | ) | const |